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During the training step, reward and mean reward are now displayed.
It would be nice to show environment parameter changes as well.
And I would like to show the status of the lessons currently in p…
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**Is your feature request related to a problem? Please describe.**
The current `gym_unity` package is not a typical gym extension. It requires the users to download Unity, obtain license, compile bin…
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Would be nice to have a command line training option for restarting the Unity executable after every steps.
We are not perfect and our executable currently runs out of memory after like 2 million st…
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### Week 1 - Get to know the community
- [X] Join the communication channels
- [X] Open a GitHub issue (this one!)
- [x] Install the Ersilia Model Hub and test the simplest model
- [x] Write a motiva…
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**Is your feature request related to a problem? Please describe.**
Time is a valuable resource when working with ML-Agents. One of the things which influence the speed of training is the speed at whi…
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**Is your feature request related to a problem? Please describe.**
Currently the RenderTextureSensor is limited to edit time instead of runtime, and I think this is too limiting. For use cases that a…
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**Proposal**
Add a CSS property that provides a way for developers to specify that they would like to use a phrase-based, content detection-based algorithm for line breaking. Implementations would …
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**Is your feature request related to a problem? Please describe.**
I am unable to train agents during runtime _inside_ my builds, due to the python dependency. Currently ml-agents is Editor only.
…
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I tried the digital ink quickstart for iOS and it worked in both the simulator and on an iOS device
The crashing happens on my iOS device in my Unity app:
I added the pod MLKitDigitalInkRecogniti…
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1. Survey Reinforcement Learning ที่คิดว่าจะใช้ (PCGRL/Unity ML-agents )
2. Survey ทางเลือกอื่นๆ (AI)
3. ตัดสินใจว่าจะใช้อะไรในการนำมาพัฒนาเกม