-
```
What steps will reproduce the problem?
1. Once I start the program
2.
3.
What is the expected output? What do you see instead?
I expected to be able to select what I want from the menu and anytim…
-
### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2020.3.9f1
* Firebase Unity SDK version: 7.2.0
* Source you installed the SDK: Unity Package Manager with tgz…
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I just updated to the latest version (0.9.41), and now when I try to build out for Android I get this error:
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I used the GLTFUtility for the project and it works fine if I build and run it on windows.
However, it cannot be built when I switch to WebGL. It can still run in the Unity editor after I switched pl…
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* Unity editor version: 2021.2.7f1
* External Dependency Manager version: 1.2.168
* Source you installed EDM4U: .unitypackage
* * Features in External Dependency Manager in use: Andr…
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There's no coherent way to test Arcadia at the moment, and there should be. Ideally a testing framework should include tests for
* Arcadia's internal machinery
* Unity integration
* Runtime and e…
-
```
What steps will reproduce the problem?
1. Once I start the program
2.
3.
What is the expected output? What do you see instead?
I expected to be able to select what I want from the menu and anytim…
-
```
What steps will reproduce the problem?
1. Once I start the program
2.
3.
What is the expected output? What do you see instead?
I expected to be able to select what I want from the menu and anytim…
-
google sent out notice that November 15 2020 the fabric sdk will no longer work. It looks like this project uses bindings for the old sdk. will this be updated?
https://firebase.google.com/docs/c…
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The idea is to have clear separation to the different 'modes' that have popped up during development.
Right now there is a normal, dashing, and ladder mode. A more clear distinction between these in …