-
```
Hi Michael,
I'm currently working on a 2d platformer game server which should handle
"loads" of clients. Currently I'm trying to connect with some clients like this:
1 Clients is a real client …
-
## Issue Requirement Breakdown
Infinite jumping. Cool but not what I had in mind.
### Steven Cal [Spencer]
### Description
My player was infinitely jumping.
#### New Code
https://github.com/Jbroc…
-
```
Hi Michael,
I'm currently working on a 2d platformer game server which should handle
"loads" of clients. Currently I'm trying to connect with some clients like this:
1 Clients is a real client …
-
```
Hi Michael,
I'm currently working on a 2d platformer game server which should handle
"loads" of clients. Currently I'm trying to connect with some clients like this:
1 Clients is a real client …
-
```
Hi Michael,
I'm currently working on a 2d platformer game server which should handle
"loads" of clients. Currently I'm trying to connect with some clients like this:
1 Clients is a real client …
-
Hello!
Great script! It has alot of usefull features. Although I am having some trouble getting the collision to work. I put some platforms on my scene, set thier layer to "platforms", and on the Pla…
-
```
Hi Michael,
I'm currently working on a 2d platformer game server which should handle
"loads" of clients. Currently I'm trying to connect with some clients like this:
1 Clients is a real client …
-
```
Hi Michael,
I'm currently working on a 2d platformer game server which should handle
"loads" of clients. Currently I'm trying to connect with some clients like this:
1 Clients is a real client …
-
```
Hi Michael,
I'm currently working on a 2d platformer game server which should handle
"loads" of clients. Currently I'm trying to connect with some clients like this:
1 Clients is a real client …
-
This is easiest to show in the test level. Just go until almost the end, and try jumping off of the spikes.