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3-6 magazine capacity with ~20 reserve ammo. Fire rate is 600ms. Each crab launched from the launcher will initially appear as a brown circle which turns into a crab upon impact with a player, object,…
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Keep it so that the "select weapons" menu before the start of the game only disables the weapons for the bots. It used to be like this but in the new experimental build it disables it for me too. I wa…
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# How would you like the feature to work?
similar to PSYS_PART_BOUNCE_MASK but un-restricted to a single axis.
# Why is this feature important to you? How would it benefit the community?
Think of th…
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**Assurance:**
Have you read through the rules from the `README.md` file in the root folder of this GitHub repository?
Yes
**Summary:**
So InZidiuZ added Airdrops to OPFW but is wondering how to…
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This weapon will disperse the crowds with ease. Mind the range, however, these 'nades don't feature range safety.
Damage 40
Ammo 1
Reserve 2
Gernades but shoot gun from big barrel
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Need Alert When Colonist is Hunting with Inappropriate Weapon
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### Labels
[BUG][MAJOR]
### Description
Raptors in chicken nades attack other species from the same nade
### Steps to reproduce
1. Load chicken nade (in my case robot and raptor)
2. …
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Currently, in GameGuru MAX, we have a variety of weapons. But of those that shoot, we have basically pistols and rifles. I would like to see another staple of FPS games added - a bazooka! Nothing like…
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"I’ve been replaying (browser) for so long my total score is over 4 million – but I have yet to see anything show up in my Destroyed Village well over 30 games later. :( Bug?
It does seem that going…
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Allows mappers to prevent cheeses.