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Error log:
[KSP.log](https://github.com/net-lisias-ksp/ImpossibleInnovations/files/4307415/KSP.log)
After I installed Impossible Innovations, the game does not start up and crashes.
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ModuleRTAntennaPassive based devices still require a normal omni or dish antenna to work. This is most obvious with Breaking Ground's deployable science. The ground station gets a passive antenna and …
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I am running KSP 1.8.1 with a lot of parts mods.
The ocean is rendered in front of the terrain unless the terrain is viewed at a very short distance.
![Zoom Water Broken](https://user-images.githu…
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**Describe the bug**
When calling the function launch_to_rendezvous(using the python), it reported an error as shown in the following part. But I can operate it by hand in MJ's UI. I want to kn…
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I often am reaching for a version scheme within the major version 0 -- that is prior to any release. I am aware of a scheme that is something like this:
0.7 -- during initial development
0.8 -- co…
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I have docked two similar ships and undocked them after some time (KSP was closed and started again between docking and undocking). Undocking causes gamecrash. I've removed principia, undocked the shi…
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I would like to throw python exception instead of getting c++ abort for some of taichi errors (eg. imread-file-not-found, new-var-after-materialization) so that people could catch them in python and d…
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removed all mods but this one and cleared cache and it still causes startup crashes. Currently using steam version KSP-dlc, windows 10
crashes during load-up at /sgripgrip
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Generates NullRef errors as a result.
I'm working on a PR for this and some other minor issues related to the new version of Unity
Here is a handy link for a list of all shaders in 1.8:
https:/…
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When using Community Tech Tree in tandom with the full compliment of Near Future mods, none of the generated nodes have their associated textures or parts. It appears that the NEar Future parts are at…