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In fheroes2, the mouse cursor "wait" (or "busy") is displayed during the human player heroes movement animation and during the AI players heroes movement animation.
In the original game this is not t…
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I've been thinking a bit lately about how we might restructure the code base a little to make it easier for newer contributors to find things and add new things, especially for common tasks like inter…
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## Have you checked borgbackup docs, FAQ, and open Github issues?
Yes
## Is this a BUG / ISSUE report or a QUESTION?
REQUEST
## Describe the problem you're observing.
#### Can you r…
xeruf updated
1 month ago
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**Describe the bug**
The GOG version of Heroes of Might and Magic is not installing, even with the installer edited to use the development version of Innoextract linked here in issue lutris/lutris#…
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**Is your feature request related to a problem? Please describe.**
Currently autoloading models happens greedly, causing several issues and UX degraded experience
**Describe the solution you'd…
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Currently when a user specifies `build/string` in `meta.yaml`, that clobbers the existing build string. So users are responsible for maintaining that content by adding it back somehow. Though this ris…
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There is a problem in the parasitic extraction of magic, sometimes it gives an error, sometimes it works, on the same file:
![grafik](https://github.com/RTimothyEdwards/magic/assets/6086693/38d7b34d-…
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I have a non-`ActiveRercord` model without a database table I am trying to create an API endpoint for. The data for this model is populated dynamically with custom SQL and provides generic relations …
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This is just a quick write up of suggestions for skills. Obviously stuff will be a bit unbalanced at first, and some skills lack numbers. I don't understand how damage coefficients work yet so someone…
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Part of the discussion in #5329. I'm opening this issue to make the discussion on this topic a bit more focused.
As mentioned in #5329 (comment), we need to find a way to
- call methods on wrapped…