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Crash after meteor cutscene on new game file creation (no error display or error code). Crash on attempt to load into existing save file with on screen information; "SP CRASHED gfx=80221010 Version 0.…
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This is a regression from AppleWin 1.25.0.3.
Demonstrable using Fantavision, Blazing Paddles, Karateka, Archon title (grey on cube & cage), Aztec title, etc.
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"Smooth" filter with any core will instantly crash the core and make it never start again. Other filters like NTSC VCR also cause the same issue (NTSC is fine). I have deleted/reinstalled the cores to…
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```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
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```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…