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I'm trying to use the morph mod but it seems to have accumulated multiple duplicates of standard mobs such as zombies and phantoms, making it almost impossible to use as there are almost hundreds at t…
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We retrieved a silver cylinder from the box in the tree near the cabins with the ooze zombies. Placing hands on the cylinder transports ones mind to an office of the empire. We hauled this cylinder ba…
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add maps with 3 block types:
water = can be slowly swum across by humans, but not zombies
dirt = can be quickly walked across by anyone
stone = cannot be walked across by anyone, can be dug up, carri…
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### Describe the bug
Climbing a silo I found puddles of blood with items in them at levels above ground
### Steps To Reproduce
I guess you'd chase around farms with zombies shuffling about them, ki…
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Sometimes, the same ability is granted to a permanent by more than one source, but multiple instances of the ability are not meaningful. This is true for any activated ability and for many static abil…
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http://coros.us/mods/zombieawareness
> Smarter more aware zombies (and skeletons), they track you down via blood scent, sound, and light source awareness, config lets you pick and choose what feature…
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For about three month we have been noticing an increasing number of zombie processes in our catalyst web application.
It looks like certain starman worker processes spawning one or more new worker …
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So...
A player on my server has obtained 24k xp levels by killing a stack of baby zombies. It appears that every time he kills a baby zombie in the stack, it just multiplies the player's xp by ~1.5…
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These entities are humanoid models, but as of Identity 1.10.0 for MC 1.16.3, they don't have the same punching and bow animations that Zombies and Skeletons have.
Edit: This also applies to Vindicato…
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Block the spawning of generic mobs in caverns and on roosts while the dragon is alive. it's weird to stumble upon a dragon dying to a modded mob, or just having a cavern swarming with creepers and zom…