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Long term, what I’m envisioning is running quickfort tests as part of the automated regression suite so that the tests prevent changes from being merged if they break any existing functionality.
Shor…
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`string.split()` is currently [added to the `string` global](https://github.com/DFHack/scripts/blob/13fbb5a84d59d43bf68ce190726192484d52e00a/gui/load-screen.lua#L105) by `gui/load-screen`. This affec…
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I have two jeweler's workshops. One I specifically want used for gem cutting, and the other I want used for gem setting. If you have a manager, you can set the type of job each workshop is used for in…
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I'd like to have tailor enabled since I find it nice, but I don't want it to use leather.
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In support of functional tests for #1842, I'd like to write a tool that can convert a tile with a dig designation into a tile that has the shape/properties that the tile would have after a dwarf dug t…
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Migrate old binary releases from Dethware to the releases page. Having them all available through GitHub would be nice, and minimize the difficulty of finding any particular release. With the tags …
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This has been suggested on the forums a few times, usually involving the ability to watch certain nestboxes. It would also be nice to watch eggs of certain creatures, although this could also be influ…
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In one of the version ToadyOne changed the way sieges happen. Old way of forcing them no longer works. We should do something about it.
One idea i had is to try figuring out armies. Setting army posi…
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I'm lending this space quickly: There's one specific issue. If you request workers from a vassal via a mission, the incoming merchants can be assigned to squads although they shouldn't be (and cannot …
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On Linux, closing the Stonesense window also closes the Dwarf Fortress window, terminating the application