-
```
hi,
this adds the missing option ``--flush-to-disk'' to usage() introduced at
v2.10b.
Index: skipfish.c
===================================================================
--- skipfish.c (revi…
-
```
hi,
this adds the missing option ``--flush-to-disk'' to usage() introduced at
v2.10b.
Index: skipfish.c
===================================================================
--- skipfish.c (revi…
-
```
xld just decodes it into a big file. it seems that xld cannot read the embedded
cue sheet.
```
Original issue reported on code.google.com by `Leedy...@gmail.com` on 10 Apr 2012 at 1:21
-
```
hi,
this adds the missing option ``--flush-to-disk'' to usage() introduced at
v2.10b.
Index: skipfish.c
===================================================================
--- skipfish.c (revi…
-
```
hi,
this adds the missing option ``--flush-to-disk'' to usage() introduced at
v2.10b.
Index: skipfish.c
===================================================================
--- skipfish.c (revi…
-
```
hi,
this adds the missing option ``--flush-to-disk'' to usage() introduced at
v2.10b.
Index: skipfish.c
===================================================================
--- skipfish.c (revi…
-
```
The only multi-disc game that recognises a requested disc swap is Resident Evil
Code Veronica.
D2, Deep Fighter and Shenmue 2 don't recognise the new disc once swapped, and
sit at the 'please s…
-
Hi,
Our university has the disc copies of the CCG bank and I don't have access to the online versions of the data. I pulled the data from the call signature that appears in the link, and the data t…
-
FBrf0254846 has been curated for hippo signaling pathway, but needs a bit more work wrt eye disc dev - specifically we have the term eye-antennal disc morphogenesis in GO - is this appropropriate? Als…
-
Don't know if this is possible, but I figured I'd bring it up with the hidden multi disc support being fixed on openmenu.
Some games have incorrectly labeled disc #'s. I don't know if it is an issu…