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I've found that fighters and drones get shot down way too quickly in practice. In fact, almost all the smaller ships are not worth investing in because they get shot down quickly in any major engagem…
Scemi updated
7 years ago
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As the title suggests, it fixes problems with pawns returning from going off the map. I figured it would have been incorporated by now after the forum posts about it. For the moment I manually replace…
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as the title says, I feel that we could make use of a turn rate value for turrets, because it would make balancing huge firepower easier if it had to actually turn to hit the target instead of having …
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"The standard cargo ship for the Servorum Dei. Capable of carrying a medium load, while still being able to protect itself, the Servorum Dei use this ship in their fleets to extend their _**trad**_ ac…
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Playing through the new content, I've noticed a few balance issues along the way.
- Wanderer Transport Missions (& other missions involving transport) seem to have a ridiculously high payout.
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The current version - 1.28.0 - seems top have a massive memory leak.
The app won't start and after eating up roughly 8GB of RAM and 5GB of my swap drive I managed to finally kill the application.
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Tried to install the distro according to readme.
Got hit by a lot of these errors:
```
dpkg: regarding .../dpkg_1.17.27_armhf.deb containing dpkg, pre-dependency problem:
dpkg pre-depends on lib…
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Hi Glenn,
It would be handy to be able to place user settable ticks within the model to provide a relative measurement. The attached image is of an upper floor of a muti-floor building; in absolute …
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![hover_over_meta_power](https://cloud.githubusercontent.com/assets/12397753/12700513/525056a8-c79b-11e5-8a7f-47c8bcc07975.png)
Discovered an unadvertised feature, hovering over the 'firepower' text …