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# Description
The goal of this project, is to refactor the implementation of `AdaptVQE` (in Qiskit Nature) to make use of the native gradient functionality included in Qiskit Terra.
## History:
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This is something that I saw discussed in an earlier issue (https://github.com/JuliaStats/Distributions.jl/issues/232), but it looks it was not implemented.
We have some implementations of these in…
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Currently both linear and radial gradient supports only two colors, would be good to have more than two and generate gradient textures and then map it into shader, this is similar to Ejecta.
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![screen shot 2016-09-01 at 9 27 28 am](https://cloud.githubusercontent.com/assets/20838102/18152201/b2d06066-7026-11e6-8ca2-fad9411476a3.png)
As shown in the screenshot, the ball is on touching the …
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### Description
I'm experiencing a significant performance difference when using `jax.value_and_grad` with different `argnums` values. Specifically, when setting `argnums=0`, the computation is abo…
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Can't convert gradients to gradient Vector drawable even though it's supported in android
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You set an absolute tolerance of `g_tol = 1e-8` by default. I don't know how you picked this — it depends on the scaling of the problem, because **gradients are dimensionful**.
This implicitly as…
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Hey there,
I am implementing a multilayer perceptron with the AddSymbolicGradients, for the or and x-or it works with multiclass but for mnist data it doesnt train the loss for the same image each ep…
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I think it's good to have a kind of "relative values" to express a relation between two consecutive color stops.
Let's say I have `linear-gradient(red 20%,blue 40%,green 60%)` where each time I am …
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I am trying to run a Hamiltonian MCMC on a target distribution whose implementation involves a call to tf.gather. The following code:
```python
import tensorflow as tf
import tensorflow_probabili…