-
python -m moderngl
```
moderngl 5.6.0
--------------
vendor: Intel Open Source Technology Center
renderer: Mesa DRI Intel(R) HD Graphics 3000 (SNB GT2)
version: 3.3 (Core Profile) Mesa 20.0.4
p…
-
Optimize disk usage for moderngl render by combining and caching (#19) a single png with all textures.
-
This can save people a lot of time:
https://github.com/moderngl/moderngl-window/issues/68
It's a simple way for people to regain compatibility when upgrading from moderngl 5.5 to 5.6 without havin…
-
### issue:
while importing code from pygame 1.9.6 to pygame 2.0.0.dev3
the visible Surface (from display.set_mode())
did not appear to notice it has a FULLSCREEN flag
### notes:
1. that the Su…
-
Slightly pedantic, but this is a small thing 😄
Package names on pypy should use dash instead of underscorr: `moderngl-tmx`.. while the actual python module itself uses underscore: `moderngl_tmx`
…
-
Hi there! Thanks for all the work you've put into this project, really great stuff.
Is it possible to use ModernGL in a python webserver (i.e. Flask)? I would like to build a service that accepts a…
-
I can't get GLMakie to build on Fedora 32, even though I believe I have all the required libraries installed.
I'm going to dump a bunch of console output below, but I'll give a quick overview here …
-
I've tried to use this code:
https://github.com/cprogrammer1994/Headless-rendering-with-python
... which is an example based on moderngl. I can get the included "sitting.obj" example file to ren…
-
Missing: glRecti & glRectf in master branch
Example
```
glRecti(x::Number,y::Number,z::Number,w::Number) = ccall((:glRecti, "opengl32.dll"), Cvoid, (Int32,Int32,Int32,Int32), x,y,z,w)
glRectf(…
Gilga updated
4 years ago
-
blockstate files