-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
```
What steps will reproduce the problem?
1. Wire according to schematic
2. Connect to sync-sensitive PAL+NTSC monitor/TV
3. Load DemoPAL from 1-beta
What is the expected output? What do you see ins…
-
***PCSX2 version:***
1.5.0-dev-1976
***PCSX2 options:***
defaults
***Plugins used:***
GSdx DX11 SW/HW, OGL SW/HW (native res)
***Description of the issue:***
Icons rendered in text boxes …
-
```
What steps will reproduce the problem?
1. Take NTSC Example
2. Click verify button in IDE
3. Getting declaration error
What is the expected output? What do you see instead?
compile/not compliling…
-
I noticed this issue on River Raid and Im not sure if its happening on more games.
https://photos.app.goo.gl/f55URWuqFrujb8dM9
Here is the ini configuration (VGA out to a 19in LCD monitor, but …
-
```
What steps will reproduce the problem?
1. Launch SDL-Mame Wii on a NTSC Wii (USA)
What is the expected output? What do you see instead?
I expect to see the full screen. Instead the Top/Bottom are…
-
```
What steps will reproduce the problem?
1.Use NTSC roms.
2.Connect raspi to your screen using composite output.
3.Set the DisplayBorder in snes9x.cfg so that screen will be filled fully with
pictu…