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It is important that `importExternalTexture` works with the ubiquitous `HTMLVideoElement` as it does today in the spec. However for browsers that implement WebCodec we should also be able to import `V…
Kangz updated
2 years ago
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@soliton4 have you ever seen such debug msg?
![image](https://user-images.githubusercontent.com/53370374/150670941-b85e6c59-37e7-42fb-85f7-0d772b68a54c.png)
everything works great up to a res. 1…
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I am wondering what HardwareAcceleration is supposed to be used for.
One potential use would be to always prefer power efficiency. But power efficiency does not mandate hardware acceleration.
Depe…
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HIQaH! QaH! TAG!
I'm requesting a TAG review of Media Source Extensions for WebCodecs.
The [Media Source Extensions API (MSE)](https://www.w3.org/TR/media-source/) requires applications to provi…
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Hi,
Is webcodecs can alllow the developer to integrate easily new audio and video codecs for encode and decode?
with webtransport which is protocol agnostic, could the the stream frames be carried w…
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Ya ya yawm TAG!
I'm requesting a TAG review of WebCodecs.
An early review was conducted in #433. The API has changed *a lot* since then and we now have a draft specification. Please see discussi…
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Could WebCodecs provide us with an easy way to view metadata or stream information for binary media files (audio, video, image, etc)? _(Related to https://github.com/w3c/webcodecs/issues/201)._
F…
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When using `VideoFrame` as the textures of Three.js, we found that it's very slow. When decoding a 3840x3840 video only, the frame rate is about 80fps; adding `frame.clone()` it is still about 80fps. …
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It looks like because of the change in #212, we now have a repo where the IPR bot is now bubbling up an error but was presumably falling over silently before. Great!
The repo seeing the error is pr…
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Currently when configuring an audio decoder the `codec` is typed as `string`. However, if it is not one of the codecs listed in [the spec](https://www.w3.org/TR/webcodecs-codec-registry/#audio-codec-r…