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Development of the app so far has used the iOS emulator for testing. We need to run the app on an Android emulator to ensure that it builds/runs properly and has feature parity with the iOS app.
To…
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- Setup Google Play developer account
- Document local debug and publish steps for Android
- Automate build and beta deploy on push to `main`
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## Acceptance Criteria
- [ ] Token Conceptualization
- [ ] Smart Contract Development
- [ ] SmartContract Penetration Testing
- [ ] Initial Coin Offering Fair Launch
- [ ] CetriK Audit
- [ ] …
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If you haven’t already, check out our [contributing guidelines](https://github.com/Expensify/ReactNativeChat/blob/main/contributingGuides/CONTRIBUTING.md) for onboarding and email contributors@expensi…
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The documentation might be confusing. Here is a quick rewrite. Since the author of this repository ignores [pull requests with documentation improvements](https://github.com/shakalaca/MagiskOnEmulator…
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## Describe the feature
I'm not familiar with Android development, but I suspect one the NDK and such are set up StereoKit app development will not be really that different than for, say, HoloLens …
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whilst building the example app on an android device.
Resolving dependencies...
Running 'gradlew assembleDebug'...
Note: /Users/user/Development/flutter/.pub-cache/hosted/pub.dartlang.org/lamp-0…
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### Summary
After updating to the latest Expo SDK and `expo-dev-client` our development android app couldn't download and display images it has had no problems with in the past. Further investigati…
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- cocos2d-x version: 3.17.1
- devices test on: Android 8.1.0
- developing environments
- NDK version: 19.2.5345600
- development OS: Ubuntu 16.04 (64-bit)
- Android Studio version: 3.3.1…
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Port this game to Symbian please