-
```
What steps will reproduce the problem?
1. Using a .bat to bypass Origin loading standard ME3.exe and load Texmod
instead.
2. Texmod opens, Mass Effect 3. exe is selected as target application
3. …
-
```
I would like to have the option of allowing replies made by the player to be
longer than what we currently have. Currently, we are limited to the amount of
text that fits onto a standard Android…
-
```
What steps will reproduce the problem?
1. Using a .bat to bypass Origin loading standard ME3.exe and load Texmod
instead.
2. Texmod opens, Mass Effect 3. exe is selected as target application
3. …
-
```
What steps will reproduce the problem?
1. Using a .bat to bypass Origin loading standard ME3.exe and load Texmod
instead.
2. Texmod opens, Mass Effect 3. exe is selected as target application
3. …
-
Not sure if this has something to do with the neglect of TOCing DLC in Texplorer, but this is totally broken. When clicked, the window it brings up is entirely unpopulated:
![tex_tocbug](https://clou…
-
```
What steps will reproduce the problem?
1. Using a .bat to bypass Origin loading standard ME3.exe and load Texmod
instead.
2. Texmod opens, Mass Effect 3. exe is selected as target application
3. …
-
```
What steps will reproduce the problem?
1. Using a .bat to bypass Origin loading standard ME3.exe and load Texmod
instead.
2. Texmod opens, Mass Effect 3. exe is selected as target application
3. …
-
```
I would like to have the option of allowing replies made by the player to be
longer than what we currently have. Currently, we are limited to the amount of
text that fits onto a standard Android…
-
```
What steps will reproduce the problem?
1. Using a .bat to bypass Origin loading standard ME3.exe and load Texmod
instead.
2. Texmod opens, Mass Effect 3. exe is selected as target application
3. …
-
```
What steps will reproduce the problem?
1. Using a .bat to bypass Origin loading standard ME3.exe and load Texmod
instead.
2. Texmod opens, Mass Effect 3. exe is selected as target application
3. …