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Inside edit game metadata there is a button called delete, when pressed the frontend crashes, without error showed. I'm using retropie image 2.3 and I noticed that other retropie users are experiencin…
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```
Forgive me for not creating a minimal example of the problem yet. Here's a
rough explanation.
I'm creating dicts in Python and then pushing the dicts into a JavaScript
array. Something like t…
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```
Forgive me for not creating a minimal example of the problem yet. Here's a
rough explanation.
I'm creating dicts in Python and then pushing the dicts into a JavaScript
array. Something like t…
-
```
Hi,
the QTileRenderer needs at least one sample node,
otherwise hell will break lose (invalid memory access).
Just grab the first node on initialization and then
stick to the current heuristics.…
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```
Hi,
the QTileRenderer needs at least one sample node,
otherwise hell will break lose (invalid memory access).
Just grab the first node on initialization and then
stick to the current heuristics.…
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Process: MetaZ [2783]
Path: /Applications/MetaZ.app/Contents/MacOS/MetaZ
Identifier: org.maven-group.MetaZ
Version: 1.0a13 (12.12.04.06.20c53b9)
Code Type: X86-64…
-
```
Forgive me for not creating a minimal example of the problem yet. Here's a
rough explanation.
I'm creating dicts in Python and then pushing the dicts into a JavaScript
array. Something like t…
-
```
Forgive me for not creating a minimal example of the problem yet. Here's a
rough explanation.
I'm creating dicts in Python and then pushing the dicts into a JavaScript
array. Something like t…
-
```
We need a way to prevent data loss, at least to some certain recent point of
the sprite before a crash (in the best case, in the exact point of the crash).
It could be done continually saving ea…
-
```
Forgive me for not creating a minimal example of the problem yet. Here's a
rough explanation.
I'm creating dicts in Python and then pushing the dicts into a JavaScript
array. Something like t…