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# GPU-friendly data structures
## Constraints and requirements
I've considered what kind of restrictions and requirements we should impose on the types used for the heterogeneous algorithms, and…
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### Discussed in https://github.com/containers/podman/discussions/14934
Originally posted by **bachp** July 14, 2022
Kubernetes provides ways to map devices into pods and containers.
One wa…
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**Describe the bug**
**To Reproduce**
**Info (please complete the following information):**
- OS (e.g., Linux):
- GPU model:
- Any other relevant information:
**Screenshots**…
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```
What steps will reproduce the problem?
2 videocard installed, everything installed and running, here a benchmark
#1: 'CAL++ Device #1 'ATI CYPRESS'': 82426.3 PMKs/s (RTT 2.4)
#2: 'CAL++ Device #…
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```
What steps will reproduce the problem?
2 videocard installed, everything installed and running, here a benchmark
#1: 'CAL++ Device #1 'ATI CYPRESS'': 82426.3 PMKs/s (RTT 2.4)
#2: 'CAL++ Device #…
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```
What steps will reproduce the problem?
2 videocard installed, everything installed and running, here a benchmark
#1: 'CAL++ Device #1 'ATI CYPRESS'': 82426.3 PMKs/s (RTT 2.4)
#2: 'CAL++ Device #…
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```
What steps will reproduce the problem?
2 videocard installed, everything installed and running, here a benchmark
#1: 'CAL++ Device #1 'ATI CYPRESS'': 82426.3 PMKs/s (RTT 2.4)
#2: 'CAL++ Device #…
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```
What steps will reproduce the problem?
2 videocard installed, everything installed and running, here a benchmark
#1: 'CAL++ Device #1 'ATI CYPRESS'': 82426.3 PMKs/s (RTT 2.4)
#2: 'CAL++ Device #…
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![lizzie_small](https://user-images.githubusercontent.com/2463904/51422243-c598e500-1bab-11e9-91ff-36160d3a1cd9.jpg)
Hi !
Just came up with this [hack](https://github.com/pasky/pachi/pull/98) to…
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So I've been merging this into an unreal engine project here: https://forums.unrealengine.com/community/work-in-progress/17331-community-project-wip-weather-ocean-water-shader/page151
And I've come…