-
```
What steps will reproduce the problem?
1.Calling a number on the iPod touch 3g
2. Talking
3.User on other line cannot hear you.
What is the expected output? What do you see instead?
The microph…
-
```
What steps will reproduce the problem?
1.Calling a number on the iPod touch 3g
2. Talking
3.User on other line cannot hear you.
What is the expected output? What do you see instead?
The microph…
-
```
What steps will reproduce the problem?
1.Calling a number on the iPod touch 3g
2. Talking
3.User on other line cannot hear you.
What is the expected output? What do you see instead?
The microph…
-
```
What steps will reproduce the problem?
1.Calling a number on the iPod touch 3g
2. Talking
3.User on other line cannot hear you.
What is the expected output? What do you see instead?
The microph…
-
**Shuttle version:**
v2.0.4
**Device, OS:**
Google Pixel 2, Android 8.1.0
**Description of bug:**
Music does not stop playing when headphones connected via the Pixel 2's USB-C to 3…
ghost updated
5 years ago
-
```
What steps will reproduce the problem?
1.Calling a number on the iPod touch 3g
2. Talking
3.User on other line cannot hear you.
What is the expected output? What do you see instead?
The microph…
-
- Device: FP2
- Channel: RC
- Build: W40
### Steps to reproduce
1. Connect bluetooth headphones/A2DP speaker
### Expected behavior
1. Signal strength is shown
### Actual behavior
1. …
ricmm updated
3 years ago
-
I found out that my bluetooth headphones connected to my PC no longer has audio when GWSL is run. If I were to use wired headphones connected to my USB soundcard (a SoundblasterX G6), it works. Is thi…
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I'm on the Odin daily and it seems that this issue has persisted for a while on my MacBook and my desktop. There is an easy workaround for now whereby I reconnect.
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I have langorhythm working. I get a good console log as shown in the attached image. however I do not get any music output in the headphones or the speakers. I tried all the possible ports - midi port…