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Given the accelerated interest in AI in the cloud native ecosystem - and the scope encompassing more than TAG Runtime and TAG Observability - it's time to revisit the AI WG Charter.
```[tasklist]
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This is most likely related to #23237. I assume if this stone configuration is not on a chunk border it will have the same see through effect as the ladders.
**EDIT:** After moving a few chunks aro…
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Rather than providing a name for the group, maybe we should add a checbkox "is this a landing?" which would create a "category" of battles. Each battle added to this category creates the ladder and ea…
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Make an easily-embeddable version that can fit in an iframe. Let the embedder choose the canvas size, UI display, demo to load, and autoplay.
The goal is to facilitate a webpage that says "and the la…
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At least, 16 props implemented in the level, with final textures, in the Gameplay scene of the Unity Project.
- [ ] 3 Keys.
- [x] Boots.
- [ ] Treasure Chest.
- [ ] Ladder.
- [ ] Doors.
- [ ]…
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At the top of doOneRound in McRaptorSuboptimalPathProfileRouter, ~we~ I put a comment that
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// We never propagate more than one state from the same previous pattern _sequence_
// e.g. don't ha…
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TAG Security has prepared [Security Guidelines for new projects](https://contribute.cncf.io/maintainers/security/security-guidelines/) on [contribute.cncf.io](http://contribute.cncf.io/) that are wort…
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Hi, I have just experienced an issue where I got double the elo I should have got from a best of three match. Obviously it is not very annoying for me, but I could see my opponent lost twice the elo s…
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- [x] Yes, I'm sure this problem isn't because my game ran out of RAM.
Since I've started greedycraft I've had an issue with text in some places, namely the time display in the top left of the mai…
Kvoo updated
3 months ago
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There's talk of updating to use 'Consolas' instead of 'Courier New' for the font on the ladder. It does look a bit better but unfortunately we'll need to redo padding/margins as its a different size.
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