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Whenever a player chooses what team they want to be on before the game starts, they are unable to hit other players and can't be hit by other players, if they don't pick their teams this issue doesn't…
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Bug with Intense PvP.
Steps to reproduce:
1. Make a new game.
2. Wait 15 min.
3. If it does blow up, repeat
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i am developing a realtime pvp with speech recognition.
I tried this plugin. i like it,
but now can use keyword and grammer only, how about lm?
And will you implement the training process into ue4?
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Nice tool! :-) It would be really nice if the tool could also suggest the next version, maybe even with a flag for selecting either PVP or SemVer?
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> There is visual bug with Rookies Bow.. it stands on left shoulder, not on back
.go xyz 77.570200 -1641.720000 92.591800 1 3.694890
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See http://forums.bukkit.org/threads/mech-fun-war-v1-7-1-doolittle-minecraft-pvp-arenas-tdm-ctf-more-1-2-5-r1.250/page-76#post-991189
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Hand of Reckoning, after the taunt effect, deals damage based on 50% of AP to the target if the target was not targeting the caster prior.
The current damage that is being dealt by Hand of Reckoning …
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At the end of a match i got this (raindrops for killing someone) but i didnt actually killed him:
![2014-12-16_21 04 53](https://cloud.githubusercontent.com/assets/8422075/5481931/28986efa-861e-11e4-9…
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PvP is one of the rich parts of the game at high level, but is hard to get into. Perhaps allow nonpk characters to scrimmage with each other (maybe limited to an arena) whenever they want, at lower ri…
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- [ ] common.json
- [ ] error.json
- [ ] game.json
- [ ] languages.json
- [ ] pages.json
- [ ] platforms.json
- [ ] home.json
- [ ] events.json
- [ ] guild.json
- [ ] guildwars.json
- [ ] pv…