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Hi,
Game was working fine a few days ago. Now it gives the following error message on start:
`[22:26:31 INFO SMAPI] SMAPI 2.1 with Stardew Valley 1.2.33 on Microsoft Windows 8.1
[22:26:31 DEBU…
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Can anyone create such a mod?
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SMAPI 2.0 changes `Mod::Entry` from virtual to abstract. Most mods are unaffected, but 15/197 tested SMAPI mods show an error like this due to `base.Entry()` calls:
```
SpaceCore failed on entry and…
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Create a base mod that works similar to Custom Farming. Adding crops would be easy peasy lemon squeezy!
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Mod integrations are still pretty awkward. Let mods expose APIs for other mods to use.
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As far as I know, that's the only part of the happiness system that wasn't fixed, and it's unfortunately also the worst bug with it. StarPeanut had a fix that set happiness to 255 every night, but the…
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In some cases SMAPI 2.1 beta uses the absolute file path as an asset key, which causes errors. This didn't happen in earlier versions.
For example, [Custom Furniture](https://github.com/Platonymous…
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When a mod tries to load a custom asset from its folder on Linux/Mac, SMAPI throws an error like this:
```
Geode Info Menu failed on entry and might not work correctly. Technical details:
StardewMo…
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Centralise content loading so the game can correctly handle map tilesheets in the mod folder when those tilesheets aren't loaded in advance.
## Current design
The content logic is split into two m…
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Add a feature wherein SMAPI automatically performs update checks against the Nexus Mods API if the mod's `manifest.json` contains its Nexus Mods ID.