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It appears that the Unity game engine doesn't like something about the way this library sets up the Arduino as a Gamepad.
I am using an Arduino Pro-micro board. When I connect it to Unity (using the …
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# Supermassive black hole tutorial | Kelvin van Hoorn
Kelvin van Hoorn’s website for technical art
[https://kelvinvanhoorn.com/2021/04/20/supermassive-black-hole-tutorial/](https://kelvinvanhoorn.co…
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Add test codes
- [ ] Libplanet.Unity
- [ ] SDK build
And test CI, Check [Game ci](https://game.ci/docs/docker/docker-images)
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This mod causes crash when saving a map. Backups are not generated properly.
I'm running CS through Steam on Archlinux. I have the last version of all packages, Steam and CS. Only this mod and its …
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Have the option to make the running game dock inside the editor, unity-style. Main benefit of this would be to not have the running game be moved behind the editor window when hotreloading and such.
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Hi enkomio,
I have this issue when trying to inspect the runtime of an executable from a Unity game. Does this mean Shed can't inspect the process if it has any sort of Unity code (i.e., Mono) in i…
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Is it possible to use it on windows using mono for a unity game?
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Path: /api-reference/sound-generation
Missing:
get: `/v1/sound-generation/history`
get: `/v1/sound-generation/history/{clip-id}`
get `/v1/sound-generation/history/{clip-id}/audio`
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I was trying to build a unity game and deploy it to both android and IOS. It uses firebase auth and realtime database to store user data. I used https://firebase.google.com/docs/unity/setup process. t…
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Hello,
I recently installed the Google Play Service Library from Github. When I set it up, the following error message appeared:
It's non-critical, as my game still runs. However, I don't want a…