-
```
Attempting to import a public Google data spreadsheet by pasting the URL (
https://docs.google.com/spreadsheet/ccc?key=0AuCc2KRWCBN7dDlSSVBpcU5IZnVTWW5TVzh
qY3V0WGc) into the "Web Addresses" tab o…
-
```
Attempting to import a public Google data spreadsheet by pasting the URL (
https://docs.google.com/spreadsheet/ccc?key=0AuCc2KRWCBN7dDlSSVBpcU5IZnVTWW5TVzh
qY3V0WGc) into the "Web Addresses" tab o…
-
[FeatureRequest]
Please add linux support. I use ArchLinux and dont mind compiling from source.
If you need testers for linux, I can help with that.
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I'm not sure if VAPOR is supposed to support 2D slice BOV or not. If not, we can reject this bug report.
However, if VAPOR is supposed to support 2D BOV slices, then the follow BOV file seems to tr…
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I am new to 3D and X-Plane modeling. I wanted to start with Blender 2.8 (2.82a actually), but your plugin didn't work. After some research I learned that the plugin API has changed in many ways. I don…
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Here is an example... This is the character viewed in Windows 10 3D viewer.. it is a GLB file.
![Guard-1](https://user-images.githubusercontent.com/35811289/146579449-12894639-c1e0-4675-a59f-ad38ec…
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I was already unconvinced when we defined them, and practice has shown that they are not clear to end users either.
Here's the list of our current categories (https://github.com/godotengine/asset-l…
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This is the error it throws:
`
MagicaVoxel Mesh Importer: Ready
MagicaVoxel MeshLibrary Importer: Ready
Unimplemented _get_priority in add-on.
Unimplemented _get_priority in add-on.
Unimpl…
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Works just fine when I open it in its own viewer and when importing directly into Unreal Engine with plugin, but is completely textureless in Meshlab.
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I'm trying to import the data from a URL and load the model into Unity. It works great on a PC however whenever I try to run it on my Android phone it stops at the Importer.LoadFromBytes() method and …