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Hello nielswh,
First of all I am very thank full to you for providing me a great Augmented Reality ARKit.
I am using ARKit in my app on iphone The ARKit is from ARKitDome app .
I successfully implem…
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https://silencezhou.github.io/2018/08/06/ARKit%E8%A7%A3%E8%AF%BB/
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It seems like head position is currently not provided through SDK, even though ARKit emits head position data. Is it possible to include this data in the SDK? Even if not used by PoseUpdater, raw ARKi…
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The work is remarkable.
How to FaceFormer output arkit blendshape coefficient instead of vertices? Very Thanks.
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Is there a mapping table anywhere which can be used to map the identified mouth shape by Rhubarb to the ARKit blendshaes (e.g. jawOpen and mouthPucker)?
https://developer.apple.com/documentation/ar…
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Cloud Anchors API (ARcore & ARkit)
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I know this is covered in the readme and on Twitter, but I wanted to clarify a few things.
ARKit 3 added additional camera intrinsic data for grain, motion blur, and camera depth of field. These va…
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I'm running into the following build error:
```
▸ Linking UnityFramework
1623
1624
❌ Undefined symbols for architecture arm64
1625
> Symbol: _UnityARKit_FaceProvider_AcquireFaceAnchor
162…
marns updated
3 years ago
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#### Description
Area:
Vision.framework
Summary:
While running an iOS app on current iOS (12.1.2) + iPhone XS, these errors (below) are sent to Xcode logs. The App uses Vision with ARKit. The …
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Hi, I'm studying ARKit, SceneKit and new RoomPlan API and would be brilliant to me to take a look at your code, is it possible to access the source code? Thank you