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I completely missed a change in Android 15 about audio focus : https://developer.android.com/about/versions/15/behavior-changes-15#audio-focus
With a link to the doc page https://developer.android.…
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### Context
Currently, without adding some form of additional logic, there is no flexibility over the duration of a sound's play. Additionally, a separate file needs to be supplied / loaded for every…
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Previous work is in:
- #331
I'm going a different direction. Previously I had just been thinking about images, but Gemini accepts PDFs and videos and audio clips and the latest GPT-4o model suppor…
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First, the spec currently does not explain the default behavior of automatic fallback upon device change or failure. For example, if the system default audio device changes, the AudioContext doesn't d…
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The Playwright documentation has a link to args for Chromium but not WebKit. I looked on the WebKit site but could not find a list. I googled for a similar code but found none that dealt with WebKit *…
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### Description
I'm trying to play audio with a simple one-shot animation.
In the iOS SDK, audio plays without specifying a stateMachine, but in the Flutter SDK, audio does not play unless a state…
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**Is your feature request related to a problem? Please describe.**
I want to generate only music using custom mode. So I sent a POST request to custom_generate and set make_instrumental to true. Howe…
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### Describe the bug
Sorry, something went wrong with this version! Try again, and feel free to report this issue at GitHub or the Discord community. │
│ Version: 3.3.0 …
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## Description
When trying to launch RetroArch with the Vulkan video driver selected, it crashes immediately.
### Expected behavior
RetroArch runs properly.
### Actual behavior
RetroArc…
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### What package does this bug report belong to?
video_player
### What target platforms are you seeing this bug on?
iOS
### Have you already upgraded your packages?
Yes
### Dependency versions
…