-
```
I've put files under 2011, and I'm sure they are staying in appropriate
folders. When I click "loaded" I get this error and plugin doesn't load:
// Error: dlopen(/Users/Shared/Autodesk/maya/2011…
-
```
I've put files under 2011, and I'm sure they are staying in appropriate
folders. When I click "loaded" I get this error and plugin doesn't load:
// Error: dlopen(/Users/Shared/Autodesk/maya/2011…
-
UFE outliner display was hard coded to follow the usdview standard of showing the children of instanced prims. This works for what is functionally a read only tool but when authoring transformations a…
-
**Is your feature request related to a problem? Please describe.**
As of maya-usd 0.26.0, when an "autoEdited" `MayaReference` prim exists under multiple usd variants, maya-usd variant selection wi…
-
```
What steps will reproduce the problem?
1.enable maya plugin
2.
3.
What is the expected output? What do you see instead?
the path to buildconfig should be :
/usr/autodesk/maya/devkit/plug-ins/bui…
-
```
Describe the problem.
I'm attempting to create a locator via pymel with the following code:
import pymel.core as pm
pm.nodetypes.Locator(n='test')
Which results in this error:
# Error: line 1: u…
-
Run the following script in Maya 2020
_import pymel.core as pm
py_node = pm.PyNode("persp")
root_node = py_node.root()
print(root_node)_
Result: One error as below is returned:
`# Error: M…
-
to do after update the biped template: https://github.com/mgear-dev/shifter/issues/78
using skeletonEmbed to emulate Maya's quick rig tool
https://help.autodesk.com/cloudhelp/2018/ENU/Maya-Tech-Do…
-
We have maya set to work in inches, but when exporting a usd it is always written in cm. Would be great if there is an option to respect the units
In the maya preferences set the units to "inch"…
-
A fully backwards-compatible addition of one package augmenting another, as though each package was a CSS document added over another.
**User Stories**
1. As a DEVELOPER, I want to leverage Rez …