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I'm add a parameter for TexImage2DAsync() and test,It's throw a error :
"Failed to execute 'texImage2D' on 'WebGLRenderingContext': parameter 9 is not of type 'ArrayBufferView'"
var tempda…
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I am attempting to draw more than 50 images to a panel but I seem to be hitting some sort of limit.
For testing I am using 1x1 pixel images so it seems to be a texture limit and not data related. …
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Hi i want little bit optimization my images and i use for this canvas,
Currently i have this code
```
const context = canvas.getContext('2d', { alpha: false });
const image = new CanvasImage…
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Hey everyone,
I'm trying to use Helvetica on Windows 11 and I'm getting the following error:
```
(process:29384): Pango-WARNING **: 10:51:41.517: couldn't load font "Helvetica Neue Heavy Not-Rota…
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_This issue was originally filed by Ilya.Vazh...@gmail.com_
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tests/co19/src/LayoutTests/fast/canvas/winding-enumeration_t01.dart
main() {
var canvas = document.createElement(&qu…
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Canvas2D rendering has two main problems now:
- A new thread and IPC-channel is created for each canvas with a Canvas2D context (`canvas.getContext("2d")`)
- Pixels vectors are used to composite t…
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One of the great advantages of AR is that one is able to extract information from the background in order to perform Computer Vision operations such as feature detection, object tracking, markers etc.…
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e.g. `document.createElement('canvas').getContext('2d')`
steel updated
2 months ago
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## Issue
`drawImage` doesn't render properly when the context has both a scale and a shadow
The shadow itself is not scaled properly.
Bisecting points to:
https://github.com/Automattic/node-canv…
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I'm getting this exception whenever i call glVertexAttribPointer in an OpenGL 2.1 context with OSMesa. That didn't happen when I was using an OpenGL 4.3 context with GLFW
I'm using openSUSE Tumblew…