-
There is no version with CIT textures fixed, I ask you to fix the texture issue for this version as soon as possible to solve the problem that the inventory does not show the texture.
-
**Describe the bug**
CIT Resewn animated textures don't work when using them with MoreMcmeta emission
**To reproduce**
Steps to reproduce the behavior:
1. Install CIT Resewn and MoreMcmeta emiss…
-
Hi sp614x !
Can you add the "Horse Armor" to the "Custom Items Textures" (CIT) ?
Actually i can change the icon but the layer can't apply on the model.
With all good wishes.
My exemple:
---…
-
Sometimes two ```cit type="translationEquivalent"``` occur in an entry (e.g. augustalios.xml). This must be treated correctly in the transformation.
![image](https://github.com/user-attachments/asset…
-
Sometimes one ```sense``` has two embedded ```cit type="translation"``` elements. This should be rendered correctly, separated by a semicolon.
![grafik](https://github.com/user-attachments/assets/a0a…
-
-
CIT for models using crossbows works for all stages except the STANDBY stage
type=item
items=minecraft:crossbow
model.crossbow=shotpoon4
model.crossbow_arrow=shotpoon2
model.crossbow_pulling_1=sh…
-
## Description of Issue
Using the optifine/cit feature for custom textured items when named, broken elytras don't seem to display their assigned texture.
## Steps to Reproduce
1. Have custom elyt…
mibby updated
2 months ago
-
## Important Update
This culling behavior was added to vanilla in 23w32a, so it will need to be made to work with CIT armor as well.
## Description of the new feature
Currently armor trims show o…
-
In cases where the translation has multiple glosses that do not represent unique senses in the translation language, how to represent in TEI:
(entry) Mixtec: 'ini'
(translation) English: 'inside',…