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Someone set something up fucky on purpose with conveyer belts and instantly crashes clients.
I have no fucking idea what it was
![6h8z9s8 1](https://user-images.githubusercontent.com/17237624/3044…
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### ---Issue Report---
**Have you checked the Known Issues page (if applicable & PLEASE CHECK BEFORE POSTING):** yes
**Have you checked Closed Issues (if applicable & PLEASE CHECK BEFORE POSTING):**…
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Based off master commit:
61888156be7463ccc9616afc52495c324dd275b7
PLEASE FIX, CRITICAL BUG
coiax updated
7 years ago
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Items get stuck for no reason on the conveyers or glitch through them and fall. Happends mostly when items go uphill.
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This makes it impossible for borgs to load people into it
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Using Immersive Engineering without any other mods lacks some kind of directional hopper, and you can only extract items from below an inventory. It would be great to be able to put a crate somewhere …
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I tried to use a conveyer belt in a setup of mine, but it doesn’t work, because it’s right next to a pressure plate.
My suggestion is to either make the belt ignore a redstone signal when shift + r…
ghost updated
7 years ago
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I'd like the (configurable) option to have the conveyor belts require RF/T that increases for each connected conveyor belt because:
* it is a machine and should require power
* it would add a little…
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**Problem Description**:
Magnetic Gripper cannot grip conveyer belts assemblies or switches
**What did you expect to happen**:
the Gripper to pick those up
**What happened instead**:
the mag…
ghost updated
7 years ago
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Oops, forgot version in title: [1.10.2 v0.10-44]
Conveyor belts broken via adjacency using the mining drill become broken conveyer belts with a name that ends in ..name (2 dots intentional). These do…