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**Describe the bug**
When trying to export any game to Windows, the ct.js program does not stop processing the information and cannot complete the export. I wait an hour and nothing happens.
log:
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### Bug description
yeah
### Steps to reproduce
1. Install CTJS
2. Install OneConfig
3. Launch
4. Open GUI
### Expected behavior
_No response_
### Anything else?
_No response_
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При запуске сайта на локальной машине показывается белая страница и ошибка в консоли браузера "Загрузка модуля по адресу «http://localhost:8080/@id/C:/Users/Diablo/Documents/GitHub/docs.ctjs.rocks-rus…
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**Is your feature request related to a problem?**
ct.js is a pretty self-contained app, but without additional efforts, setting it up may be cumbersome or problematic for most users. This issue includ…
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**Is your feature request related to a problem?**
Not quite, but it will open avenues to a couple of things:
* CI/CD for games, with live previews for merge requests and automatic deployment witho…
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### Issue Type
- [x] Bug
- [ ] Feature
- [ ] Other
### Current/Missing Behaviour
I pointed out the issue here: https://github.com/nwutils/nw-builder/pull/600#pullrequestreview-1101841243
A…
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**Describe the bug**
See this screenshot. Notice how the onCreate function is appearing in the IDE. Also notice the repeated line number 1.
The problem fixed itself after restarting ctjs.
**T…
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See https://pixijs.io/examples/#/projection/iso-basic.js
and https://pixijs.io/examples/#/projection/runner.js
The aim is to provide tools for creating games with style similar to Don't Starve, …
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**Describe the bug**
Shortly after joining a server the game locks up, not accepting any input or rendering anything (resizing the window leads to only the top left part being rendered on). This goes…
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**Describe the bug**
When running binary of ctjs from the website if a user does not have libatomic.so.1 shared library then ctjs fails to render.
**To Reproduce**
Steps to reproduce the behavior…