-
Using USD 24.08 and both the RenderMan delegate and our Karma delegate, we're observing that material assignment fails when the material being assigned is an instanceable reference.
![instmat](http…
-
我认为应该把`displacement_fragment_shader`中的这段
```cpp
Vector3f n = (TBN * ln).normalized();
Vector3f p = point + n * huv * kn;
```
根据注释修改为
```cpp
Vector3f p = point + normal * huv * kn;
Vector3f n…
-
Hello, @AlexeyPechnikov ! I think that there is a problem with the sbas.export_geojson() function. The results from the function are a little bit odd, from a misalignment point of view. Exporting the …
-
Hello there!
I'm doing my own Source BSP renderer as well and in researching the face displacement algorithm I found your repo, and saw that you were having problems with it too.
I just spent 2 …
-
Currently the agent model is implicit, it supports forward displacement of one unit, and it supports rotation by 90 degrees. We want to make the model explicit and to describe the actions in a text fi…
-
I had a long discussion with @JNmpi this week, and we still haven't converged on this topic, but I think it's good to write it down to present the progress so far and also for me to organize my though…
-
Hi, I am analyzing the two images, and I get unreasonable displacement field. The images are obtained by a 3-point flexure. It seems only overwrapping area is analyzed and I need to do something for…
-
##### System information (version)
- mandelbulber2 => :grey_question: 2.2
- Operating System / Platform => :Windows 10 64 Bit
- Compiler => :grey_question: open cl
##### Detailed descri…
-
Currently working on a 3D image effect using pixi.js as a workaround for creating a "3D" scene in HTML. Not sure how this is gonna turn out and will continue to work on the actual three.js in case thi…
-
Example
https://user-images.githubusercontent.com/3952687/106460807-faa0d780-64e7-11eb-8d29-d926bde592a2.mov