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Hello. I have set dd7to9, fullscreenwindowmode and ddrawoverridebitmode to 16.
But game sound seems... weird. Sometimes it stops while narrator talking. So i randomly added dsound.dll, but idk if th…
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```
An example is the Recettear demo available from
http://www.carpefulgur.com/recettear/
With just the DLLs from running 'winetricks directmusic' it doesn't function
correctly, but if one adds in …
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I hear the difference between backends on my laptop when using headphones. Also tested on my teammates and sounddesigners' machines. We have no special postprocess settings in Windows or the sound dev…
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*Issue created by @RossBencina*
Windows Multimedia Class Scheduler Service provides a way to mark threads as having audio-class priority. PA already uses this in the WASAPI and WDMKS implementations.…
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# Compatibility Report
- Name of the game with compatibility issues: Eroico
- Steam AppID of the game: 947600
## System Information
- GPU: NVIDIA Corporation GeForce GTX 1650 SUPER/PCIe/SSE2
- …
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Application Error
Event ID 1000
Faulting module name: DSOUND.DLL
Demo version (the full version is affected too): https://www.gamepressure.com/download.asp?ID=2146
Needs dgVoodoo2 (or other Di…
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Using -DSOUND with SNEM has errors because it seems to need the Allegro library. Please advise how to build SNEM with sound?
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Kane & Lynch Dead Men has an FOV fix in the form of an ASI, but the thing is, you cannot use it with this fix due to a conflict in the dinput8 file. If ASI loading was added, it could allow you to use…
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https://steemit.com/utopian-io/@orelmely/working-with-dsound-proposal-logo-contribution-fully-editable-vector-format
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```
An example is the Recettear demo available from
http://www.carpefulgur.com/recettear/
With just the DLLs from running 'winetricks directmusic' it doesn't function
correctly, but if one adds in …