-
```
including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
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Following on from #101, we found that tarea, uarea, tlat, tlon and anglet are not being loaded from the grid file, and are instead computed internally in cice.
There is this message in _ice.log_:
…
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```
including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
-
```
including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
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[From LunarXchange]
Operating System | Win 10 Graphics Card | any Driver | any SDK Version 2.141.0
There could be an issue with VL when copying from uncompressed (UINT) formats to comr…
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```
including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
-
```
including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
-
```
including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
-
```
including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58
-
```
including 3D texture compression formats (DXT and VTC).
```
Original issue reported on code.google.com by `cast...@gmail.com` on 26 Jan 2008 at 8:58