-
I just wanted to say I spent several hours trying to get a different library to work with nextjs, fruitlessly. This plugin was simple to install and it just worked, exactly the way I wanted it to.
…
-
I love to use your editor to fix HL maps, but it has a problem that I can't rotate textures, and honestly is a very big loss
Hoping that you would add this ability in future updates
-
### Describe the bug
After running Hammer for a couple of hours, Hammer's 2D views stop updating, only doing so on mouse enter and leave.
![image](https://user-images.githubusercontent.com/35622748/…
-
## Problem
Developers using Prisma currently face limitations in implementing custom logic and enforcing data integrity constraints within their applications. Specifically, the absence of model c…
-
It appears that Emergence will deal with this quite a lot either via FFI boundaries or via configuration files.
* http://augeas.net/ (Augeas which was derived from Boomerang)
* https://arxiv.org/p…
-
I am trying to migrate from `@lottiefiles/lottie-player` but I am having trouble getting `autoplay` to work...
``` typescript
import { onMount } from 'svelte';
let lottiePlayerReady = false…
-
```
Fragments for screen resolutions: come up with framework for different
resolutions.
"Time-to-text" on mobile is important. Load things lazily (don't display images
/content that may never be s…
-
Very interesting work. I am wondering how can we use it for facial effects like making nose smaller or eyes bigger? Is these a straight forward way to do it that can be done in real time?
Any hints…
-
It seems like at least some generated models have incorrect winding, which conflicts with the intended counter-clockwise winding order. This results in broken rendering in those scenarios.
![image]…
agg23 updated
4 months ago
-
```
Fragments for screen resolutions: come up with framework for different
resolutions.
"Time-to-text" on mobile is important. Load things lazily (don't display images
/content that may never be s…