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mac M1芯片无法安装cuda,所以在启动的时候抛出:
ModuleNotFoundError: No module named '_raymarching_face'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
F…
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### Bug description
I have a hexahedron model. Its six faces are returned to the frontend through API requests, and the frontend generates six actors by iterating through them. Each face carries…
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- [x] sh2 asm rasterizer
- [x] sh2 asm vertex processing
- [x] sh2 asm face processing
- [ ] sh2 asm OT processing
- [ ] m68k audio playback
- [ ] Multi-CPU renderer tasks distribution
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import os, sys, datetime
import numpy as np
import os.path as osp
import cv2
import insightface
from insightface.app import MaskRenderer
from insightface.data import get_image as ins_get_image
…
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Hi,
I noticed that face culling has been disabled everywhere in the XML3D.js renderer, is there a reason for this? Usually one wants to enable at least backface culling by default.
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PS D:\project\individual\digital-human\xuniren> python app.py
Traceback (most recent call last):
File "D:\project\individual\digital-human\xuniren\raymarching\raymarching.py", line 10, in
im…
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**Issue description:**
The idea is to stop blurry texts / labels, when using a world space canvas. World Space Texts can currently be achieved in two ways: World Space Canvas and Text Renderer.
Th…
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**mapbox-gl-js version**: 3.4.3
**browser**: chrome 126
### Steps to Trigger Behavior
I used the example Add a 3D model use threejs of official website to add sprite, but the display is not c…
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Hi,
first of all, thanks for all the great work!
## 🐛 Bugs / Unexpected behaviors
The output of MeshRasterizer seems to be non-deterministic. Calling the forward function with the same input mu…
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pytorch3d == 0.7.4
python == 3.10.13
torch == 2.1.0
[INFO] ===== finished face tracking =====
[INFO] ===== save transforms =====
[INFO] fitting light...
Traceback (most recent call last):
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