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Para trabajar en Java necesitamos de varias bibliotecas entre lo más importante están las enfocadas al desarrollo de videojuego. Las propuestas ahorita son:
1. [libGDX](https://libgdx.com/). La opció…
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Steps:
1. Create JavaFX project with Gradle
2. add your lib in gradle dependecies
3. add requires smartgraph; into module-info
I cant run the application - the error is: java.lang.module.FindExc…
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Switch to FXGL enhance the process of making the game in Java.
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Now that we have parallax backgrounds it would be useful to allow certain layers move on their own, i.e. without dependency on the viewport.
Example: clouds in a platformer, they should keep moving…
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Currently, only the GameScene object can be easily obtained. References to others are obscured.
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So after a bit of tinkering, I've somewhat managed to get JPro running an FXGL application, both in IntelliJ (need to figure out debugging) and as a release package.
However, I'd like to either
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### What happened?
The issue happens when I trying to use Selenium in a JavaFX project
EdgeOptions options = initOptionsWithProxy(credential);
EdgeDriver driver = new EdgeDriver(o…
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Hi! Trying to integrate your library with FXGL and this issue appears after running app
Caused by: java.lang.IllegalAccessError: superclass access check failed: class de.teragam.jfxshader.material.Sh…
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I'm starting a to learn FXGL using the wiki and some videos, but when building an entitiy with "AnimationComponent" using the basic example in the wiki i faced a problem, the sprites i'm using are in …
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Would be great if you could add this badge to your readme:
`[![JFXCentral](https://img.shields.io/badge/Find_me_on-JFXCentral-blue?logo=googlechrome&logoColor=white)](https://www.jfx-central.com/li…