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So gameboy multiplayer support requires 2 or more instances of the same game running. Sameboy would support this scenario. Are there any plans to add this functionality? If not, can I get some tips on…
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```
What steps will reproduce the problem?
1. Extracting the jar
2. Running it with Java platform SE binary
3. (No others)
What is the expected output? What do you see instead?
To open the randomizer…
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```
What steps will reproduce the problem?
1. Extracting the jar
2. Running it with Java platform SE binary
3. (No others)
What is the expected output? What do you see instead?
To open the randomizer…
-
```
What steps will reproduce the problem?
1. Extracting the jar
2. Running it with Java platform SE binary
3. (No others)
What is the expected output? What do you see instead?
To open the randomizer…
-
```
What steps will reproduce the problem?
1. Extracting the jar
2. Running it with Java platform SE binary
3. (No others)
What is the expected output? What do you see instead?
To open the randomizer…
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Would it be possible to create an original Gameboy DMG version ?
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I have to bring attention to this [command-line tool](https://github.com/jkbenaim/gbcamextract) which is very similar to gbcam2png, but has this [extra function](https://github.com/jkbenaim/gbcamextra…
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So I tried to run GBA Video roms using gbarunner2 on my dsi and it's extremely buggy. It has visual bugs and sometimes audio issues... Is there any way you can fix this?
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I have been constantly trying to open the rom converter but it wouldnt open is there any way you can make that available
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