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The install fails with an `ImportError: .... undefined symbol glfwGetMonitors`. This is after compiling glfw3 from source and install it using `make install`. Installation using pip and setup.py both …
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Hello,
I tried building vsxu @ Fedora 18 and I can't since the header file for glfw is: /usr/include/GL/glfw3.h and vsxu looks for glfw.h.
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In order to get nanovg examples to build I had to edit premake4.lua to link "glfw" instead of "glfw3"
Homebrew installs GLFW (currently 3.2.1) as `/usr/local/lib/libglfw.dylib`
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Need help finding a good fix for successfully building and running front-end on Fedora 24 as non-sudo user (#11).
Here's a bad one:
1. Find these files:
```
assimp-3.2.0-3.fc24.x86_64.rpm
a…
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Full Error:
-- The C compiler identification is AppleClang 15.0.0.15000309
-- The CXX compiler identification is AppleClang 15.0.0.15000309
-- Detecting C compiler ABI info
-- Detecting C compil…
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Feel free to add a wiki page for MacOS compilation:
The game can be compiled on MacOS (10.15.4 as of this writing) with the following installed requirements:
* make
* mingw-w64
* gcc
* sdl2
…
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### Add a description
Gemwin keycode reports through [gemkeyboard] are working only in Capital letters.
Also, non english keyboard is not taken into account (testing with french keyboard layout).
60-hz updated
6 months ago
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This feature request enables to switch from WGL_TYPE_RGBA_ARB to WGL_TYPE_RGBA_FLOAT_ARB (On Windows 10) in order to use higher color bit depths than 10 as well as HDR rendering in non-exclusive mode.…
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Scons shows this error: *** Do not know how to make File target `pkg-config' (/home/podlec/Downloads/goxel/goxel-0.7.1/pkg-config). Stop.
If I just run scons without parameters, it gives this erro…
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Run in process anything in between ``, providing the result output in the command line that is invoking various commands via the backquote.
Examples:
cc ...compiler flags... `test -f 'sourceFile.c'…