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I have a project that fails to build if not for android using the android NDK. So if I do `cargo ndk -t x86_64 build` it build. But since rust-analyzer uses `cargo check` to check for stuff, it crashe…
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I'm seeing [this issue](https://github.com/glium/glium/issues/1648) with glium 0.27.0 on macOS 10.15.4 on a 2014 MBP with Intel Iris GPU.
```
thread 'main' panicked at 'gl function was not loaded', …
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The [first example](https://docs.rs/glium/0.23.0/glium/#initialization) in the documentation reads:
```rust
let window = glium::glutin::WindowBuilder::new()
.with_dimensions(1024, 768)
…
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I found this game on a rust game development site somewhere and was curious to play this (the game mechanic seems really cool), but I wasn't able to get it to compile. I get a bunch of errors about tr…
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Hi,
Im trying to run the example code from the first step of the book. This is my code
```
use valora::prelude::*;
fn main() -> Result {
run_fn(Options::from_args(), |_gpu, world, _rng|…
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A dedicated page(like [Friends of Rust](https://www.rust-lang.org/en-US/friends.html) to know Organizations running Rust in production) to know Domains where Rust is being used, this will be greatly h…
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I'm getting an error when I try to pass GlutinFacade to a different function and then try to use it.
Here's function code:
```
pub fn render(client: &Client, display: &Facade, frame: &mut Frame) {
…
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Trying to follow this guide: https://github.com/glium/glium/blob/master/book/tuto-06-texture.md
This code does not compile, as image.into_raw() returns `std::vec::Vec` and not `&[u8]`.
```
us…
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I made a minimal Valora project by adding `valora = "0.2.12"` to the dependencies in a new cargo project, and copying the program from the valora guide into `main.rs`. When I tried to run this I got a…
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For a project of mine I was looking for a crate that could load animated GIFs which I wanted to render with glium. Since this crate didn't have support for loading animated GIFs (I was surprised, beca…