-
```
- Make SceneRequest callbacks all happen on AWT thread from user side
- Keep SceneRequest flexible down to basic no-feature scene
- Globalize j3o scene opening via global SceneRequest, enabling mu…
-
```
- Make SceneRequest callbacks all happen on AWT thread from user side
- Keep SceneRequest flexible down to basic no-feature scene
- Globalize j3o scene opening via global SceneRequest, enabling mu…
-
```
- Make SceneRequest callbacks all happen on AWT thread from user side
- Keep SceneRequest flexible down to basic no-feature scene
- Globalize j3o scene opening via global SceneRequest, enabling mu…
-
```
- Make SceneRequest callbacks all happen on AWT thread from user side
- Keep SceneRequest flexible down to basic no-feature scene
- Globalize j3o scene opening via global SceneRequest, enabling mu…
-
I'm having a problem using the globalize-webpack-plugin when production is set to true.
My application allows switching locales on the fly. It also looks at some cldr data within globalize in a coup…
harel updated
7 years ago
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We use globalize-webpack-plugin in our project. Everything works great locally, however in CI environment (distributed pants over a mesos fleet), the sandbox root is nested deeply and the file paths g…
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Version 1.1.1 of globalize-compiler generates code that produces the following error:
```
compiled-formatters.js:53 Uncaught ReferenceError: messageFormat is not defined
at compiled-formatter…
-
```
- Make SceneRequest callbacks all happen on AWT thread from user side
- Keep SceneRequest flexible down to basic no-feature scene
- Globalize j3o scene opening via global SceneRequest, enabling mu…
-
```
- Make SceneRequest callbacks all happen on AWT thread from user side
- Keep SceneRequest flexible down to basic no-feature scene
- Globalize j3o scene opening via global SceneRequest, enabling mu…
-
how i said above, the addon isn't working and have and error in asset_panel.gd line 12:
res://addons/globalize-plugins/plugin.gd:149 - Invalid get index 'asset_id_pressed' (on base: 'PopupPanel (ass…