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I made two observations that have led me to corresponding suggestions for improving the handling of items. This is a single issue because they are not entirely independent of each other.
1. When movi…
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### Please confirm
- [X] I have searched existing issues
- [X] This issue is not a duplicate of an existing one
- [X] I have checked the [common issues section in the readme file](https://github.…
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**Describe the bug**
We have one action set with the right thumbpad (Index controllers) assigned as a scroll, and another with the right thumbpad assigned as a button. These two action sets are mutua…
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This would help VR Headset users by listening to the audio and comparing to the source video, then adjusting the current playback position to match.
For example there is no easy way to sync a video…
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## ✍🏻 Issue Description
Errors in Haptics.swift with changes in Xcode 13.
specifically: Enum cases with associated values cannot be marked potentially unavailable with '@available'
## 💻…
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Bug Report Dump (Auto-generated)
Version 1.12.0 (1172)
Device: iPhone 7 Plus (iOS 11.1)
TestFlight: false
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Some Extra feedback other than just number change
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- [ ] energy pickup
- [ ] sphere charge
- [ ] boost
- [ ] - enter
- [ ] - different music (done by Xavier)
- [ ] - exit
- [ ] UI haptics?
- [ ] - button click
- [ ] - buzz on button hover
- [ ] - ambi…
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This setting causes a bit of an inconvenience for DualSense controller users. Basically, when playing a game that does not support Advanced Haptics from the DualSense (i.e.: most games), Rumble Emulat…
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# Preview of haptics with audio doesn't work
Short description of issue
- Preview of haptics pattern with audio sample doesn't work
- Getting the error "**Playback error** The operation couldn'…