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The user shall choose to enter a 2d or 3d array.
He/She/They shall also enter the elements.
The program shall compute and return the hourglass sum of entered array.
This will be implemented in pyt…
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Hi, thank you for the excellent work and shared code.
I encountered a mismatch between the training result of single-frame hourglass fine-tuned input with the reported.
The input is fetched from `M…
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**Printer type** - XL 5 tool
**Printer firmware version** - [6.0.0-alpha](https://github.com/prusa3d/Prusa-Firmware-Buddy/releases/tag/v6.0.0-alpha)
**Original or Custom firmware** - Original
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性能降一些没关系,显存占用太大不能用到工程
It doesn't matter if the performance decreases a little.memory occupies too much to be used in Engineering
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Enter a new level with blue map and card reading. Take a portal to another room, then use glowing hourglass to zap back to the first room. The secret rooms shown by blue map no longer appear.
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Hello,
Thank you for sharing your great work. I want to test the denoising with your network. I've installed everything as mention, however I have some issues while running specifically with the p…
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I've noticed that in addition to original VGG version, you also implemented a Stacked Hourglass version. Is Stacked Hourglass version any better? The result you report on readme.md is from original ve…
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Cool project! Could you help me understand how this differs from your cited hourglass paper?
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This is a new umbrella issue for entities or devices without a recipe. Eventually we should create recipes so the entities are craftable in classic mode.
- [x] `detonator` #1017
- [ ] `dozer bla…