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#### Bug description
If some PC is supposed to pick items from the ground, and when the pick up window has openend, the same items should be shown in the dropped column of the inventory when directly…
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Tried the same, and I think I get it. Indeed, loading a save in (original) BG2 sorts the spells in alphabetical order! I never noticed that before. It respects localization, as well (my spells were…
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Our audio is either queued or it hard stops whatever is playing and starts the new sound. This latter approach is used for the so called speech channel, since you don't want the actor to continue yapp…
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#### Bug description
As discussed in #2144 and #2143, fixing the reading shows some more problems that potentially keep you from saving the game (that's what I observed, but not sure if fully related…
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#### Bug description
In 1 of 2 or 3 cases, starting a new game in the mortuary fails about after a second when TNO is supposed to raise from the table.
Not sure what's the non-determinism here, bu…
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For comparison:
[playable] https://www.youtube.com/watch?v=JSvB7rWoJRM (be careful, some differences are expected from it being an old version)
[playable] https://www.youtube.com/watch?v=pKj6Redk2VM…
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I'm thinking that it could be beneficial to have IESDP data in machine readable format. Currently there are multiple tools all parsing and reading IE files on their own: [DLTCEP](https://github.com/Te…
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The projectile was hardcoded in the original. Currently it hits one target and that's it.
PEF_BOUNCE (bouncing off walls) and PEF_CONTINUE (continue after hitting a target) need to be implemented.…
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In Orc Cave of IWD there is Orc Shaman, AI of whos is using this ChooseRandomSpellFromList way of determining of spell selection.
What I have seen in my playthroughs:
1) Split to #609; _Shaman wou…
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This is a condensed list of tracked and untracked issues that must be resolved before PST can be considered fully playable
_"e pluribus unum"_
Level Up:
- [ ] #176 Verify level up behaviour
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