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Hi,
I optimized my trained model (1 class), the ssdlite_mobilenetv2 and ssd_resnet50, with TensorRT, but the performance did't improve significantly, I reach from 0.12 sec to 0.11 sec on GTX 1080 ti,…
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Compiling with Android Studio Koala 2024.1.1 give this error
file:///Users/admin/Sviluppo/AppNativa/kotlin-multiplatform-samples/Fruitties/shared/src/nativeMain/kotlin/com/example/fruitties/di/Fact…
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# TO-DO Notes App - from [Advanced Android Kotlin Testing Codelab](https://github.com/googlecodelabs/android-testing)
[Project Files](https://github.com/eucalypto/learn/tree/main/android%20codelabs…
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### Expected behavior
When opening a post on an iPad with Stage Manager and selecting a text input field, the Block insertion / text editing bar should stay at the bottom of the display due to the …
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Currently, all players are the same, except for their class and weapon. The idea would be to implement so called "vanity items", that is, ways to make them visually different.
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## New Feature
### SourceCode
- [Android Utils Code](https://blankj.com/2016/07/31/android-utils-code/)
### Android 14
- [Android 监听截屏操作](https://mp.weixin.qq.com/s/sdIA1diewEOVNh2yF1rwIw)
- …
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I'm going to review the demoApp completely.
I will improve the existing examples and adding new ones:
### App features
- [x] A new v26 logo and icon.
- [x] Dagger2 injection.
- [x] Android Arch…
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What the title says.
If you want video proof I'll post it later on.
Edit: it seems to only happen when I enable the option that allows the search bar to appear on the bottom instead of the top
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First, there is a resolution conflict, as the NavController has its own `navigate` method accepting an object. Therefore ours is ignored and this crashes in runtime. (but that is probably better inste…
hrach updated
3 months ago
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