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I was able to load the "Androids" dck file as a cartridge mounted in SRAM in slot 2. I started the game using the "J" option. I could NOT control my character, nor could I quit back to the menu. I …
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Is your feature request related to a problem? Please describe.
Hey there, I'm back with another ridiculous re…
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Currently, there's no way to use another device for in-game IR other than a real wiimote. Only motion via dcu-client is supported, not cursor.
Please add native or dcu-client support for other cont…
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- [x] Basic prototype - renders in MC, can choose points in xyz, calculates angles for arm servos
- [x] Controlling arm - write calculated angles to server, avoid impossible states
- [ ] UI - point se…
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```
1. What is it that the new feature will do or allow?
Allow writing applications on PC that can control the joystick's force effects
directly by sending the effects data and commands directly to …
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```
1. What is it that the new feature will do or allow?
Allow writing applications on PC that can control the joystick's force effects
directly by sending the effects data and commands directly to …
-
```
1. What is it that the new feature will do or allow?
Allow writing applications on PC that can control the joystick's force effects
directly by sending the effects data and commands directly to …
-
```
1. What is it that the new feature will do or allow?
Allow writing applications on PC that can control the joystick's force effects
directly by sending the effects data and commands directly to …
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## Expected Behavior
When the QGroundControl app is running but is minimized, it stops sending manual control setpoints from the on screen virtual joystick, and PX4 starts spamming errors as a result…
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When mount_synscan is controlled from an aux_joystick driver, a small stick input leads to mount motion over a long period of time, which is processed in slow motion, one small step at a time.