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In the final stage, the user will be swarmed by a "Ghost" entity which acts as an antagonist. The player will use his or her torch's "lightsaber" mode to achieve this.
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Version 0.9.6, player is in the mines, goes down the stairs, encounters bones, is right next to the player's ghost. Game immediately crashes. Backtrace of the coredump produces this:
Core was gener…
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Everyone google `cool loading gifs` and find the best one for the front loading bar.
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Hi, i don't know if you plan to continue work on this anytime soon but i noticed that healing ability doesn't seem to work, tried to check logs but they don't give any indication what would be wrong e…
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Not an issue, but can you add equip all items in the inventory?
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**Operating system and version:** Windows 10, openjk-2016-08-22-cdfdb5ad-windows
**Description of the bug (and if possible, steps to reproduce the bug):**
I used cheats to turn on model dismemberm…
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Both the weaponlist string in the gamemode settings AND the command rz_weaponset seems to cut off the text randomly and inconsistently. In the attached image, i tried two commands. The first was my en…
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Failing to import the materials.json file back into mesh after adding a brand new material entry. Log gets me the next error:
![image](https://github.com/WolvenKit/WolvenKit/assets/100306206/ab7eae…
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jedi_random is currently hardcoded, change that.
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We are not getting any acme challenge in our ingress.
```
time="2017-06-29T23:47:13Z" level=info msg="no cert request needed" context="ingress_tls" name=lightsaber-tools-prom-auth namespace=kata…