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多次测试发现,其实做为素材的视频,保持嘴部不动就可以了。反而原视频如果嘴一直在动,合成出来的视频嘴部效果就很奇怪。
https://github.com/Zz-ww/SadTalker-Video-Lip-Sync/assets/49013044/d8d56d4d-456c-47b4-9368-f8279302c39b
附上一段我们生成的测试视频,看着效果还行,这个原视频嘴是一直闭着的
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### Describe the bug?
Attempting to initialize SRanipal facial tracking with Vive Wireless is at best unstable. The culprit for this lies in the SRanipal initialization function, it returns an unhand…
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https://github.com/Zz-ww/SadTalker-Video-Lip-Sync/assets/21303438/3ea6ea63-7c71-4bd5-912c-1d5f3d695772
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First of all, thanks for this program. (especially since it has a Linux version unlike VSeeFace)
I believed I wasn't going to migrate to Linux without giving up on being a VTuber but this program i…
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* bouncing ball
* walk cycle
* lip sync / dialog
* character study
* sprite sheet
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单GPU显存和速度都有瓶颈,能否支持多GPU加速
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Hi I noticed you have been online all day helping people including myself across your projects so I just wanted to say it's much appreciated as I know most of them and it's been a big help.
I wante…
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Hello All,
Approx. how much of the original code has been converted into C#? What will the user experience from the conversion ?
The system req. will be lower and the speed will be faster?
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Dear author, thanks for your wonderful effort in creating this repo.
I've pushed this model on the Replicate website so that people can try it out easily.
Here is the model link on Replicate: [h…
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Traceback (most recent call last):
File "G:\dev\SadTalker-Video-Lip-Sync-master\inference.py", line 123, in
main(args)
File "G:\dev\SadTalker-Video-Lip-Sync-master\inference.py", line 58, …