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I'm a little confused on how to implement NSFP for simultaneous games. In the examples, NSFPpolicies's actionProbabilities method relies on state.currentPlayer(). But in simultaneous games (in my game…
hhlei updated
2 years ago
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I find some games' difficulty levels will change periodically. I wonder if it can be recognized from the state representation, like objects' moving speed? Thanks!
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Here is an issue to discuss about multi-agent and distributed agent support.
My personal view on that is this should be done outside SB3 (even though it could use SB3 as a base) and anyway not befo…
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Example: https://mila.quebec/en/publications/
It would be nice to reuse the same code as in the Mila website. Not sure if that's 'easily' possible via RTD
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[Here](http://wiki.cython.org/ReleaseNotes-0.13) are the release notes for [Cython](http://www.cython.org/) 0.13.
Apply
* http://sage.math.washington.edu/home/robertwb/cython/cython-0.13.p1.spkg
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I've recently downloaded the beta, nearly all games against AI end by freezing where the UI doesn't draw properly and the game is frozen, are there any settings I can change to help this? This is both…
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Create project from the Python machine learning certification.
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This is potentially a large-scale problem, as can be seen using
```
grep -L "def __hash__" $(git grep -l "def __eq__" )
```
TODO LIST (extracted from errors on sage/python3 testsuite):
| **Ticket…
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In XMage Beta Version 1.4.51-dev, May 27: Trying to cast Herald's Horn from hand results in "server's error: offset out of bounds" popup. Even if I click OK, I cannot select a creature type or procee…